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 Upcoming Vent changes

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3 posters
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Maaya
TSK Officer
TSK Officer
Maaya


Posts : 33
Join date : 2007-12-19

Upcoming Vent changes Empty
PostSubject: Upcoming Vent changes   Upcoming Vent changes Icon_minitimeWed Aug 06, 2008 2:11 pm

I couldn't help but notice that our peak/max users online at one given point was between 23 and 26 users.

In view of members from the sister alliance joining us in our Vent server, I've been considering a few changes.

1. Upgrade from 50-man to a 75-man server to accomodate additional people.

2. Channel-creation policy change: Each guild will have their main channel, and will be permitted to create up to 4 sub-channels within that main channel. This is a change from previously permitting as many channels as there are officers(and leader). Same underlying principle though, that I prefer "if you don't need/use it, don't create it." Considering there are 8 guilds in TSK alliance, and another 8 guilds in Ice alliance, this change will hopefully reduce as well as avoid cluttering.

3. Limit PvP/PvE-specific channels to the communal alliance channels, instead of allowing individual guilds to have their separate channels for these purposes. If there aren't enough of these, obviously more will be made to meet the needs. This will hopefully encourage inter-guild/alliance involvement and mingling.

4. Revert back to the two-level password system, instead of the current Channel Auth system that I've been testing out. Channel Auth has its potential to be powerful in controlling who can enter where(only the authorized can enter a Chan Auth-protected channel), but requires too much maintenance and seems currently buggy at best. The two-level password system involves the main password required at login to enter the server, and a secondary one-time password that is required to enter a password-protected channel and its sub-channels.

These changes are still mostly being considered, with final decision yet to be made. Any input, comments, questions, discussions, suggestions are welcome here, or whispered to me ingame.

#1 will be implemented ASAP, while the rest will... probably be slowly phased in during the weekend and finished next week if there are no objections.
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Ally
TSK 1st Officer
TSK 1st Officer
Ally


Posts : 78
Join date : 2008-05-04
Location : Kansas

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PostSubject: Re: Upcoming Vent changes   Upcoming Vent changes Icon_minitimeWed Aug 06, 2008 2:26 pm

Maaya,
I really agree with your proposed changes. I think right now there are so many channels that no one really knows where to go. Although it is nice to see my Cloud sitting there.. Honestly How often do I spend time in my room. Usually we all just go where someone is anyways.

I like the idea of everyone just getting together.
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Vane
TSK Officer
TSK Officer
Vane


Posts : 13
Join date : 2008-01-16

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PostSubject: Re: Upcoming Vent changes   Upcoming Vent changes Icon_minitimeWed Aug 06, 2008 5:53 pm

I say forget channels/rooms altogether. Just have one place call it "jazzs whatever" and everyone will go there anyway. Razz
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Ally
TSK 1st Officer
TSK 1st Officer
Ally


Posts : 78
Join date : 2008-05-04
Location : Kansas

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PostSubject: Re: Upcoming Vent changes   Upcoming Vent changes Icon_minitimeWed Aug 06, 2008 8:27 pm

yeah that is true Vane people do tend to flock to her.
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